[{"data":1,"prerenderedAt":435},["ShallowReactive",2],{"content-/mechanics/skills/kinetic-fusillade-of-detonation":3,"children-/mechanics/skills/kinetic-fusillade-of-detonation":434},{"id":4,"title":5,"accessibility":6,"ascendancy":6,"author":7,"body":8,"budget_tier":6,"build_tags":6,"class":6,"class_type":6,"complexity":6,"created":372,"damage_type":83,"description":377,"document_type":396,"extension":397,"forum_guide":6,"game":398,"gem_color":399,"investment_tier":6,"item_class":6,"league":400,"league_phase":6,"league_start":6,"league_type":6,"level":6,"level_requirement":401,"market_context":6,"meta":402,"navigation":415,"patch":416,"path":417,"pob_link":6,"profit_per_hour":6,"progress_stage":6,"rarity":6,"ratings":6,"seo":418,"skill_tags":419,"skill_type":423,"status":424,"stem":425,"strategy_tier":6,"tags":426,"updated":372,"video_guide":6,"video_update_328":6,"weight":6,"__hash__":433},"content/mechanics/skills/kinetic-fusillade-of-detonation.md","Kinetic Fusillade of Detonation",null,"poe-aio",{"type":9,"value":10,"toc":376},"minimark",[11,15,26,31,34,104,107,111,116,123,151,155,170,172,176,180,244,248,268,270,274,278,304,308,328,330,334,342,344,348],[12,13,5],"h1",{"id":14},"kinetic-fusillade-of-detonation",[16,17,18],"blockquote",{},[19,20,21,25],"p",{},[22,23,24],"strong",{},"Quick Summary:"," Transfigured version của Kinetic Fusillade — thay vì bắn projectiles về phía trước, skill tạo ra nhiều kinetic projectiles lơ lửng xung quanh người chơi rồi đồng loạt phát nổ sau một thời gian ngắn, gây area damage thay vì single-target pierce.",[27,28,30],"h2",{"id":29},"overview","Overview",[19,32,33],{},"Kinetic Fusillade of Detonation là Transfigured Gem introduced trong patch 3.28 Mirage, biến đổi hoàn toàn cách skill hoạt động. Thay vì firing projectiles theo hướng target, skill này tạo ra một cluster hovering projectiles xung quanh character, sau đó trigger đồng loạt detonation.",[35,36,37,50],"table",{},[38,39,40],"thead",{},[41,42,43,47],"tr",{},[44,45,46],"th",{},"Attribute",[44,48,49],{},"Value",[51,52,53,64,74,84,94],"tbody",{},[41,54,55,61],{},[56,57,58],"td",{},[22,59,60],{},"Gem Color",[56,62,63],{},"Blue (Intelligence)",[41,65,66,71],{},[56,67,68],{},[22,69,70],{},"Skill Type",[56,72,73],{},"Active — Wand Attack",[41,75,76,81],{},[56,77,78],{},[22,79,80],{},"Damage Type",[56,82,83],{},"Physical",[41,85,86,91],{},[56,87,88],{},[22,89,90],{},"Tags",[56,92,93],{},"Spell, AoE, Projectile",[41,95,96,101],{},[56,97,98],{},[22,99,100],{},"Source",[56,102,103],{},"Transfigured from Kinetic Blast / Kinetic Fusillade",[105,106],"hr",{},[27,108,110],{"id":109},"how-it-works","How It Works",[112,113,115],"h3",{"id":114},"điểm-khác-biệt-so-với-base-version","Điểm khác biệt so với Base Version",[19,117,118,119,122],{},"Base Kinetic Fusillade bắn một loạt projectiles từ wand về phía enemy, mỗi projectile pierce và gây damage theo đường thẳng. ",[22,120,121],{},"Detonation variant"," đổi hoàn toàn flow:",[124,125,126,133,139,145],"ol",{},[127,128,129,132],"li",{},[22,130,131],{},"Wave wand"," — Character thực hiện wand swing motion để spawn projectiles",[127,134,135,138],{},[22,136,137],{},"Hover phase"," — Projectiles không bay đi mà lơ lửng tại vị trí được chỉ định xung quanh character",[127,140,141,144],{},[22,142,143],{},"Simultaneous detonation"," — Sau delay ngắn (~0.5s), toàn bộ projectiles phát nổ cùng lúc",[127,146,147,150],{},[22,148,149],{},"Area damage"," — Mỗi vụ nổ gây AoE physical damage, overlapping hits cho enemies đứng giữa",[112,152,154],{"id":153},"mechanic-chính","Mechanic chính",[156,157,158,161,164,167],"ul",{},[127,159,160],{},"Số lượng projectiles spawn = base projectile count của skill (có thể scale với GMP/LMP)",[127,162,163],{},"AoE radius của mỗi explosion có thể được scale bình thường",[127,165,166],{},"Không có pierce, chain hay fork — toàn bộ damage tập trung vào explosion area",[127,168,169],{},"Point blank có lợi thế cao vì projectiles detonation ngay gần character",[105,171],{},[27,173,175],{"id":174},"scaling-vectors","Scaling Vectors",[112,177,179],{"id":178},"tốt-nhất","Tốt nhất",[35,181,182,192],{},[38,183,184],{},[41,185,186,189],{},[44,187,188],{},"Stat",[44,190,191],{},"Lý do",[51,193,194,204,214,224,234],{},[41,195,196,201],{},[56,197,198],{},[22,199,200],{},"Physical Damage",[56,202,203],{},"Damage type chính",[41,205,206,211],{},[56,207,208],{},[22,209,210],{},"AoE Radius",[56,212,213],{},"Tăng overlap giữa các explosions",[41,215,216,221],{},[56,217,218],{},[22,219,220],{},"Projectile Count",[56,222,223],{},"Nhiều projectiles = nhiều explosions = nhiều damage",[41,225,226,231],{},[56,227,228],{},[22,229,230],{},"Point Blank",[56,232,233],{},"Detonation xảy ra gần character, full bonus",[41,235,236,241],{},[56,237,238],{},[22,239,240],{},"More Multipliers",[56,242,243],{},"Stack with multiple explosions hitting same target",[112,245,247],{"id":246},"ít-hiệu-quả-hơn","Ít hiệu quả hơn",[156,249,250,256,262],{},[127,251,252,255],{},[22,253,254],{},"Projectile Speed"," — Không áp dụng vì projectiles không di chuyển",[127,257,258,261],{},[22,259,260],{},"Pierce / Chain / Fork"," — Không có base projectile travel",[127,263,264,267],{},[22,265,266],{},"Attack Speed"," (giảm giá trị vì damage tập trung vào burst, không spam)",[105,269],{},[27,271,273],{"id":272},"best-use-cases","Best Use Cases",[112,275,277],{"id":276},"strengths","Strengths",[156,279,280,286,292,298],{},[127,281,282,285],{},[22,283,284],{},"Burst damage cực cao"," — Toàn bộ projectiles nổ đồng thời vào cùng một khu vực",[127,287,288,291],{},[22,289,290],{},"AoE overlap"," — Enemies lớn hoặc đứng cụm nhận hit từ nhiều explosions",[127,293,294,297],{},[22,295,296],{},"Point Blank synergy"," — Nếu melee range thì nhận full damage bonus",[127,299,300,303],{},[22,301,302],{},"Map clear"," — Cluster detonation xóa pack nhanh trong khu vực hẹp",[112,305,307],{"id":306},"weaknesses","Weaknesses",[156,309,310,316,322],{},[127,311,312,315],{},[22,313,314],{},"Delay"," — Hover phase tạo window nguy hiểm, enemy có thể di chuyển khỏi zone",[127,317,318,321],{},[22,319,320],{},"Fast-moving enemies"," — Kém hiệu quả nếu enemy chạy nhanh",[127,323,324,327],{},[22,325,326],{},"Single target at range"," — Không còn pierce nên boss fights phải vào gần",[105,329],{},[27,331,333],{"id":332},"sources","Sources",[156,335,336],{},[127,337,338,341],{},[22,339,340],{},"GGG Patch Notes 3.28.0 Mirage"," — Transfigured Gem introduction",[105,343],{},[27,345,347],{"id":346},"changelog","Changelog",[35,349,350,363],{},[38,351,352],{},[41,353,354,357,360],{},[44,355,356],{},"Version",[44,358,359],{},"Date",[44,361,362],{},"Changes",[51,364,365],{},[41,366,367,370,373],{},[56,368,369],{},"1.0.0",[56,371,372],{},"2026-03-07",[56,374,375],{},"Initial documentation từ 3.28 Mirage patch notes",{"title":377,"searchDepth":378,"depth":378,"links":379},"",2,[380,381,386,390,394,395],{"id":29,"depth":378,"text":30},{"id":109,"depth":378,"text":110,"children":382},[383,385],{"id":114,"depth":384,"text":115},3,{"id":153,"depth":384,"text":154},{"id":174,"depth":378,"text":175,"children":387},[388,389],{"id":178,"depth":384,"text":179},{"id":246,"depth":384,"text":247},{"id":272,"depth":378,"text":273,"children":391},[392,393],{"id":276,"depth":384,"text":277},{"id":306,"depth":384,"text":307},{"id":332,"depth":378,"text":333},{"id":346,"depth":378,"text":347},"skill","md","poe1","blue","3.28",1,{"attribute_requirement":403,"meta_tags":406,"relationships":408,"template":414},{"strength":404,"dexterity":404,"intelligence":405},0,155,[407,400],"transfigured",{"related":409},[410],{"path":411,"title":412,"reason":413},"content/builds/templar/kinetic-fusillade-hierophant.md","Kinetic Fusillade Hierophant","Build sử dụng Kinetic Fusillade — Detonation variant là upgrade option cho 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