[{"data":1,"prerenderedAt":1024},["ShallowReactive",2],{"content-/mechanics/skills/holy-hammers":3,"children-/mechanics/skills/holy-hammers":1023},{"id":4,"title":5,"accessibility":6,"ascendancy":6,"author":7,"body":8,"budget_tier":6,"build_tags":6,"class":6,"class_type":6,"complexity":6,"created":938,"damage_type":977,"description":290,"document_type":978,"extension":979,"forum_guide":6,"game":980,"gem_color":981,"investment_tier":6,"item_class":6,"league":982,"league_phase":6,"league_start":6,"league_type":6,"level":6,"level_requirement":983,"market_context":6,"meta":984,"navigation":1006,"patch":1007,"path":1008,"pob_link":6,"profit_per_hour":6,"progress_stage":6,"rarity":6,"ratings":6,"seo":1009,"skill_tags":1010,"skill_type":1014,"status":1015,"stem":1016,"strategy_tier":6,"tags":1017,"updated":938,"video_guide":6,"video_update_328":6,"weight":6,"__hash__":1022},"content/mechanics/skills/holy-hammers.md","Holy Hammers",null,"poe-aio",{"type":9,"value":10,"toc":942},"minimark",[11,15,26,31,83,87,92,99,129,133,207,212,266,270,280,291,295,298,302,310,314,337,341,381,385,409,413,419,423,427,483,487,630,634,638,664,668,691,695,724,728,732,767,771,791,795,808,812,817,834,839,856,860,886,890,910,914],[12,13,5],"h1",{"id":14},"holy-hammers",[16,17,18],"blockquote",{},[19,20,21,25],"p",{},[22,23,24],"strong",{},"Quick Summary:"," Holy Hammers la skill moi trong 3.28 Mirage, slam ground de spawn cascading hammers. Core mechanic la hammer overlap -- voi AoE scaling cao, co the dat 1,584%+ weapon damage per hit tu 4+ overlaps. Can Power Charge de spawn extra side hammers.",[27,28,30],"h2",{"id":29},"overview","Overview",[32,33,34,41,47,53,59,65,71,77],"ul",{},[35,36,37,40],"li",{},[22,38,39],{},"Skill Name:"," Holy Hammers",[35,42,43,46],{},[22,44,45],{},"Skill Type:"," Active Attack",[35,48,49,52],{},[22,50,51],{},"Gem Color:"," Red (Strength/Intelligence hybrid)",[35,54,55,58],{},[22,56,57],{},"Gem Tags:"," Attack, AoE, Melee, Physical",[35,60,61,64],{},[22,62,63],{},"Weapon Restriction:"," Mace hoac Staff",[35,66,67,70],{},[22,68,69],{},"Base Radius:"," 1.8m",[35,72,73,76],{},[22,74,75],{},"Base Damage:"," 220% weapon damage",[35,78,79,82],{},[22,80,81],{},"Release:"," 3.28 Mirage (skill moi)",[27,84,86],{"id":85},"how-it-works","How It Works",[88,89,91],"h3",{"id":90},"core-mechanic","Core Mechanic",[19,93,94,95,98],{},"Holy Hammers la mot trong cac \"holy skills\" moi trong 3.28 Mirage. Skill nay duoc thiet ke tu dau voi tu duy ",[22,96,97],{},"overlap multiple hits len single target",":",[100,101,102,108,114,120],"ol",{},[35,103,104,107],{},[22,105,106],{},"Initial Slam:"," Bam dat, goi 1 hammer roi tu tren xuong",[35,109,110,113],{},[22,111,112],{},"Power Charge:"," Tieu thu Power Charge de spawn them 2 hammers o 2 ben (total 3 hammers)",[35,115,116,119],{},[22,117,118],{},"Cascades:"," Moi hammer cascade 2 lan khi hit enemy -- max 9 hammer areas voi Power Charge",[35,121,122,125,126],{},[22,123,124],{},"First Hit Bonus:"," 3 hammers ban dau (initial + 2 side) deal ",[22,127,128],{},"100% more damage",[88,130,132],{"id":131},"damage-breakdown","Damage Breakdown",[134,135,136,155],"table",{},[137,138,139],"thead",{},[140,141,142,146,149,152],"tr",{},[143,144,145],"th",{},"Component",[143,147,148],{},"Weapon Damage %",[143,150,151],{},"Modifier",[143,153,154],{},"Ghi chu",[156,157,158,175,191],"tbody",{},[140,159,160,166,169,172],{},[161,162,163],"td",{},[22,164,165],{},"Base damage",[161,167,168],{},"220%",[161,170,171],{},"--",[161,173,174],{},"Tat ca hammer hits",[140,176,177,182,185,188],{},[161,178,179],{},[22,180,181],{},"First hammer bonus",[161,183,184],{},"x2",[161,186,187],{},"100% more",[161,189,190],{},"3 hammers ban dau",[140,192,193,198,201,204],{},[161,194,195],{},[22,196,197],{},"Power charge bonus",[161,199,200],{},"x1.2",[161,202,203],{},"20% more",[161,205,206],{},"Quality stat, apply cho tat ca hits khi spend PC",[19,208,209],{},[22,210,211],{},"Voi Power Charge (Level 20, 20% Quality):",[134,213,214,227],{},[137,215,216],{},[140,217,218,221,224],{},[143,219,220],{},"Hammer Type",[143,222,223],{},"Damage",[143,225,226],{},"Calculation",[156,228,229,240,251],{},[140,230,231,234,237],{},[161,232,233],{},"First 3 hammers",[161,235,236],{},"528% each",[161,238,239],{},"220% × 100% more × 20% more",[140,241,242,245,248],{},[161,243,244],{},"Cascade hits",[161,246,247],{},"264% each",[161,249,250],{},"220% × 20% more",[140,252,253,258,263],{},[161,254,255],{},[22,256,257],{},"Max total (9 hammers)",[161,259,260],{},[22,261,262],{},"2,904%",[161,264,265],{},"3×528% + 6×264%",[88,267,269],{"id":268},"hammer-overlap-mechanics","Hammer Overlap Mechanics",[19,271,272,273,276,277,98],{},"Holy Hammers duoc thiet ke de ",[22,274,275],{},"shotgun"," -- nhieu hammer areas overlap tren cung mot target. Tuy nhien, de overlap can ",[22,278,279],{},"AoE scaling",[281,282,287],"pre",{"className":283,"code":285,"language":286},[284],"language-text","Base radius: 1.8m → can AoE scaling de overlap reliable\nReveal footage character: ~3.1m radius (da co AoE investment)\n","text",[288,289,285],"code",{"__ignoreMap":290},"",[27,292,294],{"id":293},"aoe-scaling-breakpoints","AoE Scaling Breakpoints",[19,296,297],{},"Research tu Dreamcore cho thay cac AoE breakpoints quan trong:",[88,299,301],{"id":300},"base-18m-radius-khong-co-overlap","Base (1.8m radius) -- Khong co overlap",[32,303,304,307],{},[35,305,306],{},"Initial hammer va first cascade cach nhau qua xa",[35,308,309],{},"Khong overlap tu nhien",[88,311,313],{"id":312},"moderate-investment-31m-radius","Moderate Investment (3.1m radius)",[32,315,316,319,325,331],{},[35,317,318],{},"Character trong reveal footage co ~3.1m",[35,320,321,324],{},[22,322,323],{},"Can de achieve:"," 50% more AoE (Seismic Cry) + 100% increased AoE",[35,326,327,330],{},[22,328,329],{},"Overlap:"," 2 first hits overlap trong small area",[35,332,333,336],{},[22,334,335],{},"Damage:"," 1,056% weapon damage (2 × 528%)",[88,338,340],{"id":339},"high-investment-46m-radius","High Investment (4.6m radius)",[32,342,343,348,353],{},[35,344,345,347],{},[22,346,329],{}," 4 hits overlap trong red area",[35,349,350,352],{},[22,351,335],{}," 1,584% weapon damage",[35,354,355,358],{},[22,356,357],{},"Investment required:",[32,359,360,363,366,369,372,375,378],{},[35,361,362],{},"Fist of War Support (59% increased)",[35,364,365],{},"Pulverize Support (44% increased)",[35,367,368],{},"Juggernaut Unyielding + nodes (90% increased)",[35,370,371],{},"Brinksmanship wheel (40% increased)",[35,373,374],{},"Seismic Cry (50% more)",[35,376,377],{},"Blood and Sand Sand Stance (15% more)",[35,379,380],{},"Tree nodes (60% increased)",[88,382,384],{"id":383},"extreme-investment-62m-radius","Extreme Investment (6.2m radius)",[32,386,387,392,397,403],{},[35,388,389,391],{},[22,390,329],{}," 4+ hits, trong do 3 la first hammers",[35,393,394,396],{},[22,395,335],{}," 1,848% weapon damage",[35,398,399,402],{},[22,400,401],{},"Investment:"," Tat ca o tren + them ~296% increased AoE",[35,404,405,408],{},[22,406,407],{},"How:"," Strength stacking voi Elder mace mod (3% AoE per 50 STR)",[88,410,412],{"id":411},"aoe-scaling-formula","AoE Scaling Formula",[281,414,417],{"className":415,"code":416,"language":286},[284],"New Radius = Base Radius × (1 + Increased AoE%) × More AoE Multipliers\n\nExample (4.6m):\n1.8 × (1 + 293% increased) × 1.5 (Seismic) × 1.15 (B&S) ≈ 4.6m\n",[288,418,416],{"__ignoreMap":290},[27,420,422],{"id":421},"sources-of-aoe","Sources of AoE",[88,424,426],{"id":425},"more-aoe-multiplicative-most-valuable","\"More\" AoE (Multiplicative -- Most Valuable)",[134,428,429,442],{},[137,430,431],{},[140,432,433,436,439],{},[143,434,435],{},"Source",[143,437,438],{},"Bonus",[143,440,441],{},"Notes",[156,443,444,457,471],{},[140,445,446,451,454],{},[161,447,448],{},[22,449,450],{},"Seismic Cry exert",[161,452,453],{},"50% more",[161,455,456],{},"Warcry exert multiply final radius",[140,458,459,465,468],{},[161,460,461,464],{},[22,462,463],{},"Blood and Sand"," (Sand Stance)",[161,466,467],{},"15-21% more",[161,469,470],{},"Level dependent, low reservation",[140,472,473,478,480],{},[161,474,475],{},[22,476,477],{},"Gladiator Weapon Master",[161,479,203],{},[161,481,482],{},"Via Forbidden jewels cho non-Gladiator",[88,484,486],{"id":485},"increased-aoe-additive","\"Increased\" AoE (Additive)",[134,488,489,499],{},[137,490,491],{},[140,492,493,495,497],{},[143,494,435],{},[143,496,438],{},[143,498,441],{},[156,500,501,514,527,540,553,566,579,592,604,617],{},[140,502,503,508,511],{},[161,504,505],{},[22,506,507],{},"Fist of War Support",[161,509,510],{},"59% (lv20, 20% qual)",[161,512,513],{},"Core support cho slams",[140,515,516,521,524],{},[161,517,518],{},[22,519,520],{},"Pulverize Support",[161,522,523],{},"44% (lv20, 20% qual)",[161,525,526],{},"AoE + damage support",[140,528,529,534,537],{},[161,530,531],{},[22,532,533],{},"Increased AoE Support",[161,535,536],{},"49% (lv20)",[161,538,539],{},"Alternative support slot",[140,541,542,547,550],{},[161,543,544],{},[22,545,546],{},"Elder Mace mod",[161,548,549],{},"3% per 50 STR",[161,551,552],{},"Strength stacking extreme builds",[140,554,555,560,563],{},[161,556,557],{},[22,558,559],{},"Juggernaut Unyielding",[161,561,562],{},"6% per Endurance Charge",[161,564,565],{},"10 charges = 60%",[140,567,568,573,576],{},[161,569,570],{},[22,571,572],{},"Brinksmanship wheel",[161,574,575],{},"40% total",[161,577,578],{},"3 small + notable",[140,580,581,586,589],{},[161,582,583],{},[22,584,585],{},"Bone Crusher wheel",[161,587,588],{},"31% total",[161,590,591],{},"Mace-specific cluster",[140,593,594,599,601],{},[161,595,596],{},[22,597,598],{},"Rib Cage Crusher wheel",[161,600,588],{},[161,602,603],{},"Conditional on stun",[140,605,606,611,614],{},[161,607,608],{},[22,609,610],{},"Amplify notable",[161,612,613],{},"20%",[161,615,616],{},"General AoE wheel",[140,618,619,624,627],{},[161,620,621],{},[22,622,623],{},"Cluster Jewels",[161,625,626],{},"Variable",[161,628,629],{},"Notable mods for AoE",[27,631,633],{"id":632},"build-archetypes","Build Archetypes",[88,635,637],{"id":636},"aoe-overlap-holy-hammers-high-investment","AoE Overlap Holy Hammers (High Investment)",[32,639,640,646,652,658],{},[35,641,642,645],{},[22,643,644],{},"Ascendancy:"," Juggernaut (best native AoE scaling)",[35,647,648,651],{},[22,649,650],{},"Core setup:"," Holy Hammers + Fist of War + Pulverize",[35,653,654,657],{},[22,655,656],{},"AoE sources:"," Seismic Cry + Blood and Sand + Unyielding",[35,659,660,663],{},[22,661,662],{},"Goal:"," Reach 4.6m+ radius cho reliable overlaps",[88,665,667],{"id":666},"strength-stacking-extreme-memelate-league","Strength Stacking Extreme (Meme/Late League)",[32,669,670,675,681,686],{},[35,671,672,674],{},[22,673,644],{}," Juggernaut",[35,676,677,680],{},[22,678,679],{},"Weapon:"," Elder mace voi 3% AoE per 50 STR",[35,682,683,685],{},[22,684,662],{}," 5,000+ STR cho 300%+ increased AoE",[35,687,688,690],{},[22,689,335],{}," Extreme radius, full screen coverage",[88,692,694],{"id":693},"league-start-budget","League Start Budget",[32,696,697,702,707,712,718],{},[35,698,699,701],{},[22,700,644],{}," Juggernaut hoac Champion",[35,703,704,706],{},[22,705,650],{}," Holy Hammers + Fist of War",[35,708,709,711],{},[22,710,656],{}," Seismic Cry only",[35,713,714,717],{},[22,715,716],{},"Reality:"," Low overlap, rely on base damage + cascades cho clear",[35,719,720,723],{},[22,721,722],{},"Note:"," Damage van OK do base 220% + 100% more multiplier",[27,725,727],{"id":726},"gem-links-synergies","Gem Links & Synergies",[88,729,731],{"id":730},"core-setup-6-link","Core Setup (6-Link)",[100,733,734,739,744,749,755,761],{},[35,735,736,738],{},[22,737,5],{}," -- main skill",[35,740,741,743],{},[22,742,507],{}," -- AoE + damage + exert",[35,745,746,748],{},[22,747,520],{}," -- AoE + damage multiplier",[35,750,751,754],{},[22,752,753],{},"Melee Physical Damage Support"," -- core damage",[35,756,757,760],{},[22,758,759],{},"Brutality Support"," -- physical scaling (if not converting)",[35,762,763,766],{},[22,764,765],{},"Impale Support"," -- impale stacking cho physical",[88,768,770],{"id":769},"warcry-setup","Warcry Setup",[100,772,773,779,785],{},[35,774,775,778],{},[22,776,777],{},"Seismic Cry"," -- 50% more AoE exert",[35,780,781,784],{},[22,782,783],{},"Ancestral Cry"," -- defensive option",[35,786,787,790],{},[22,788,789],{},"Intimidating Cry"," -- damage option",[88,792,794],{"id":793},"utility","Utility",[32,796,797,803],{},[35,798,799,802],{},[22,800,801],{},"Power Charge on Critical"," -- maintain Power Charges",[35,804,805,807],{},[22,806,463],{}," -- 15-21% more AoE trong Sand Stance",[27,809,811],{"id":810},"best-use-cases","Best Use Cases",[19,813,814],{},[22,815,816],{},"Strengths:",[32,818,819,822,825,828,831],{},[35,820,821],{},"Base damage cao (220%) + 100% more multiplier cho first hits",[35,823,824],{},"Designed cho overlap -- damage ceiling cao voi AoE investment",[35,826,827],{},"Cascading hammers cung cap excellent clear speed",[35,829,830],{},"Power charge mechanic them depth vao rotation",[35,832,833],{},"New skill -- se duoc discover va optimize them trong league",[19,835,836],{},[22,837,838],{},"Weaknesses:",[32,840,841,844,847,850,853],{},[35,842,843],{},"Can SIGNIFICANT AoE investment de overlap reliable",[35,845,846],{},"Base 1.8m radius qua nho cho natural overlap",[35,848,849],{},"Extreme overlap (6.2m+) can strength stacking -- late league build",[35,851,852],{},"Pre-league theorycraft -- overlap consistency chua test in-game",[35,854,855],{},"Power charge generation can setup (PCoC, Assassin's Mark, tree)",[27,857,859],{"id":858},"limitations","Limitations",[32,861,862,868,874,880],{},[35,863,864,867],{},[22,865,866],{},"Pre-league theorycraft:"," Tat ca overlap calculations dua tren reveal footage analysis. Actual in-game behavior co the khac.",[35,869,870,873],{},[22,871,872],{},"AoE investment required:"," League start se khong co reliable overlap -- build chi shine voi gear investment.",[35,875,876,879],{},[22,877,878],{},"Unknown breakpoints:"," Chua co exact numbers cho can bao nhieu AoE de overlap on various boss hitboxes.",[35,881,882,885],{},[22,883,884],{},"Power charge sustain:"," Can tree investment hoac items de maintain charges trong sustained combat.",[27,887,889],{"id":888},"sources","Sources",[32,891,892,898,904],{},[35,893,894,897],{},[22,895,896],{},"Dreamcore YouTube"," (2026-03-03): \"AoE Scaling Theorycraft for Holy Hammers Overlaps | Path of Exile: Mirage\"",[35,899,900,903],{},[22,901,902],{},"CaptainLance9 YouTube"," (2026-02-22): \"Big Strong Big Slam Big Smile\" -- Extreme AoE scaling strategies",[35,905,906,909],{},[22,907,908],{},"GGG Patch Notes 3.28.0 Mirage"," -- Skill description va base stats",[27,911,913],{"id":912},"changelog","Changelog",[134,915,916,929],{},[137,917,918],{},[140,919,920,923,926],{},[143,921,922],{},"Version",[143,924,925],{},"Date",[143,927,928],{},"Changes",[156,930,931],{},[140,932,933,936,939],{},[161,934,935],{},"1.0.0",[161,937,938],{},"2026-03-04",[161,940,941],{},"Initial documentation tu Dreamcore theorycraft video",{"title":290,"searchDepth":943,"depth":943,"links":944},2,[945,946,952,959,963,968,973,974,975,976],{"id":29,"depth":943,"text":30},{"id":85,"depth":943,"text":86,"children":947},[948,950,951],{"id":90,"depth":949,"text":91},3,{"id":131,"depth":949,"text":132},{"id":268,"depth":949,"text":269},{"id":293,"depth":943,"text":294,"children":953},[954,955,956,957,958],{"id":300,"depth":949,"text":301},{"id":312,"depth":949,"text":313},{"id":339,"depth":949,"text":340},{"id":383,"depth":949,"text":384},{"id":411,"depth":949,"text":412},{"id":421,"depth":943,"text":422,"children":960},[961,962],{"id":425,"depth":949,"text":426},{"id":485,"depth":949,"text":486},{"id":632,"depth":943,"text":633,"children":964},[965,966,967],{"id":636,"depth":949,"text":637},{"id":666,"depth":949,"text":667},{"id":693,"depth":949,"text":694},{"id":726,"depth":943,"text":727,"children":969},[970,971,972],{"id":730,"depth":949,"text":731},{"id":769,"depth":949,"text":770},{"id":793,"depth":949,"text":794},{"id":810,"depth":943,"text":811},{"id":858,"depth":943,"text":859},{"id":888,"depth":943,"text":889},{"id":912,"depth":943,"text":913},"Physical","skill","md","poe1","red","3.28",1,{"attribute_requirement":985,"meta_tags":987,"relationships":990,"template":1005},{"strength":986,"dexterity":986,"intelligence":986},0,[988,275,989],"league-starter","overlap",{"synergizes_with":991,"used_by":996,"related":1001},[992],{"path":993,"title":994,"reason":995},"content/mechanics/skills/holy-sweep.md","Holy Sweep","Cung holy skill family, tuong tu AoE overlap mechanics",[997],{"path":998,"title":999,"reason":1000},"content/builds/marauder/holy-hammers-chieftain.md","Holy Hammers Chieftain","Primary build utilizing hammer overlap mechanics with Chieftain synergies",[1002],{"path":1003,"title":1004},"content/mechanics/classes/marauder.md","Marauder (Chieftain, Juggernaut)","templates/skill-template.md",true,"3.28.0","/mechanics/skills/holy-hammers",{"title":5,"description":290},[1011,1012,1013,977],"Attack","AoE","Melee","active","published","mechanics/skills/holy-hammers",[978,14,1018,1019,1020,1021,982,980],"melee","aoe","physical","attack","ar7REel0ixG5qkYeWgZWcXLy-Ud2SRH_osjEKvDWE1k",[],1778258738887]