[{"data":1,"prerenderedAt":698},["ShallowReactive",2],{"content-/mechanics/skills/flamethrower-trap-of-stability":3,"children-/mechanics/skills/flamethrower-trap-of-stability":697},{"id":4,"title":5,"accessibility":6,"ascendancy":6,"author":7,"body":8,"budget_tier":6,"build_tags":6,"class":6,"class_type":6,"complexity":6,"created":617,"damage_type":650,"description":95,"document_type":651,"extension":652,"forum_guide":6,"game":653,"gem_color":654,"investment_tier":6,"item_class":6,"league":655,"league_phase":6,"league_start":6,"league_type":6,"level":6,"level_requirement":656,"market_context":6,"meta":657,"navigation":681,"patch":682,"path":683,"pob_link":6,"profit_per_hour":6,"progress_stage":6,"rarity":6,"ratings":6,"seo":684,"skill_tags":685,"skill_type":688,"status":689,"stem":690,"strategy_tier":6,"tags":691,"updated":617,"video_guide":6,"video_update_328":6,"weight":6,"__hash__":696},"content/mechanics/skills/flamethrower-trap-of-stability.md","Flamethrower Trap of Stability",null,"poe-aio",{"type":9,"value":10,"toc":621},"minimark",[11,15,30,35,69,74,85,96,106,110,114,154,158,164,170,174,286,290,297,303,307,311,337,341,367,371,374,380,384,389,409,414,431,435,439,511,515,521,527,533,537,541,567,571,577,581,589,593],[12,13,5],"h1",{"id":14},"flamethrower-trap-of-stability",[16,17,18],"blockquote",{},[19,20,21,25,26,29],"p",{},[22,23,24],"strong",{},"Quick Summary:"," Transfigured version của Flamethrower Trap — thay vì một luồng lửa xoay 360 độ ngẫu nhiên, bản Stability phóng ngọn lửa theo ",[22,27,28],{},"nhiều hướng cố định"," khi kích hoạt. Flames persist trong toàn bộ duration, tạo ra zone damage có thể đoán trước — hy sinh burst mobility để đổi lấy pattern ổn định, predictable.",[31,32,34],"h2",{"id":33},"overview","Overview",[36,37,38,45,51,57,63],"ul",{},[39,40,41,44],"li",{},[22,42,43],{},"Skill Name:"," Flamethrower Trap of Stability",[39,46,47,50],{},[22,48,49],{},"Skill Type:"," Active Spell (Transfigured)",[39,52,53,56],{},[22,54,55],{},"Gem Color:"," Green (Dexterity/Intelligence hybrid)",[39,58,59,62],{},[22,60,61],{},"Gem Tags:"," Spell, AoE, Fire, Trap, Duration",[39,64,65,68],{},[22,66,67],{},"Release:"," 3.28 Mirage (transfigured gem)",[70,71,73],"h3",{"id":72},"skill-identity","Skill Identity",[19,75,76,77,80,81,84],{},"Flamethrower Trap of Stability là ",[22,78,79],{},"transfigured variant"," của Flamethrower Trap gốc. Thay đổi cốt lõi là về ",[22,82,83],{},"pattern và predictability",":",[86,87,92],"pre",{"className":88,"code":90,"language":91},[89],"language-text","Flamethrower Trap (gốc):\n- Trap kích hoạt → một flamethrower xoay 360 độ\n- Rotation pattern không cố định, linh hoạt\n- Burst damage trong thời gian ngắn\n- Phù hợp cho mobile playstyle\n\nFlamethrower Trap of Stability:\n- Trap kích hoạt → nhiều flamethrowers ở hướng cố định\n- Flames persist toàn bộ duration không di chuyển\n- Sustained damage trong zone định sẵn\n- Phù hợp cho strategic placement\n","text",[93,94,90],"code",{"__ignoreMap":95},"",[19,97,98,101,102,105],{},[22,99,100],{},"Triết lý \"Stability\":"," Bản gốc mạnh vì tính linh hoạt — xoay đánh mọi hướng. Bản Stability đánh đổi linh hoạt đó để lấy ",[22,103,104],{},"tính ổn định và predictability"," — flames ở đúng chỗ bạn muốn, suốt toàn bộ duration.",[31,107,109],{"id":108},"how-it-works","How It Works",[70,111,113],{"id":112},"core-mechanic","Core Mechanic",[115,116,117,123,129,138,148],"ol",{},[39,118,119,122],{},[22,120,121],{},"Throw:"," Ném trap đến vị trí mục tiêu",[39,124,125,128],{},[22,126,127],{},"Trigger:"," Enemy bước vào → trap kích hoạt",[39,130,131,134,135,137],{},[22,132,133],{},"Multi-direction Flames:"," Flames phun ra theo ",[22,136,28],{}," xung quanh trap",[39,139,140,143,144,147],{},[22,141,142],{},"Persist:"," Tất cả flames ",[22,145,146],{},"đứng yên"," và tiếp tục burn trong suốt duration",[39,149,150,153],{},[22,151,152],{},"Damage:"," Enemies đứng trong bất kỳ flame zone nào nhận liên tục fire damage",[70,155,157],{"id":156},"fixed-direction-pattern","Fixed Direction Pattern",[86,159,162],{"className":160,"code":161,"language":91},[89],"Flamethrower Trap of Stability (ví dụ 4 hướng):\n\n         ↑ Flame\n         |\n← Flame ─[TRAP]─ Flame →\n         |\n         ↓ Flame\n\nTất cả 4 flames tồn tại đồng thời, suốt toàn bộ duration\n",[93,163,161],{"__ignoreMap":95},[19,165,166],{},[167,168,169],"em",{},"Số lượng hướng cụ thể cần verify in-game",[70,171,173],{"id":172},"khác-biệt-quan-trọng-với-bản-gốc","Khác biệt quan trọng với bản gốc",[175,176,177,192],"table",{},[178,179,180],"thead",{},[181,182,183,187,190],"tr",{},[184,185,186],"th",{},"Thuộc tính",[184,188,189],{},"Flamethrower Trap",[184,191,5],{},[193,194,195,209,222,235,248,261,274],"tbody",{},[181,196,197,203,206],{},[198,199,200],"td",{},[22,201,202],{},"Flame movement",[198,204,205],{},"Xoay 360°",[198,207,208],{},"Cố định, không di chuyển",[181,210,211,216,219],{},[198,212,213],{},[22,214,215],{},"Flame count",[198,217,218],{},"1 (xoay)",[198,220,221],{},"Nhiều (cố định theo hướng)",[181,223,224,229,232],{},[198,225,226],{},[22,227,228],{},"Coverage",[198,230,231],{},"Toàn bộ 360° theo thời gian",[198,233,234],{},"Các hướng cố định đồng thời",[181,236,237,242,245],{},[198,238,239],{},[22,240,241],{},"vs Static enemies",[198,243,244],{},"Tốt (xoay qua nhiều lần)",[198,246,247],{},"Rất tốt nếu trong flame zone",[181,249,250,255,258],{},[198,251,252],{},[22,253,254],{},"vs Moving enemies",[198,256,257],{},"Tốt (xoay theo)",[198,259,260],{},"Phụ thuộc placement",[181,262,263,268,271],{},[198,264,265],{},[22,266,267],{},"Predictability",[198,269,270],{},"Thấp",[198,272,273],{},"Rất cao",[181,275,276,281,283],{},[198,277,278],{},[22,279,280],{},"Strategic value",[198,282,270],{},[198,284,285],{},"Cao (zone control)",[70,287,289],{"id":288},"zone-control-strategy","Zone Control Strategy",[19,291,292,293,296],{},"\"Stability\" cho phép ",[22,294,295],{},"pre-planning"," mà bản gốc không có:",[86,298,301],{"className":299,"code":300,"language":91},[89],"Scenario: Boss fight với fixed arena\n1. Quan sát boss movement pattern\n2. Đặt trap tại vị trí boss thường đứng\n3. Flames cover exactly những vị trí đó\n4. Boss liên tục nhận damage khi trong zones\n\nvs Bản gốc:\n- Phải hope xoay rotation đúng timing\n- Không control được coverage pattern\n",[93,302,300],{"__ignoreMap":95},[31,304,306],{"id":305},"scaling-vectors","Scaling Vectors",[70,308,310],{"id":309},"primary-scaling","Primary Scaling",[115,312,313,319,325,331],{},[39,314,315,318],{},[22,316,317],{},"Fire Damage"," — Base damage type cho mọi flame zones",[39,320,321,324],{},[22,322,323],{},"Duration"," — Kéo dài thời gian flames persist = nhiều ticks damage hơn",[39,326,327,330],{},[22,328,329],{},"Trap Throwing Speed"," — Deploy nhanh hơn = uptime cao hơn",[39,332,333,336],{},[22,334,335],{},"Spell Damage"," — Áp dụng cho trap spells",[70,338,340],{"id":339},"secondary-scaling","Secondary Scaling",[36,342,343,349,355,361],{},[39,344,345,348],{},[22,346,347],{},"AoE"," — Mở rộng mỗi flame zone",[39,350,351,354],{},[22,352,353],{},"Burning Damage"," — Nếu flames gây burning DoT",[39,356,357,360],{},[22,358,359],{},"Fire Penetration"," — Essential cho endgame",[39,362,363,366],{},[22,364,365],{},"Trap Cooldown Recovery"," — Throw nhiều traps hơn",[70,368,370],{"id":369},"trap-count-optimization","Trap Count Optimization",[19,372,373],{},"Nhiều traps đồng thời = nhiều multi-direction flame patterns overlapping:",[86,375,378],{"className":376,"code":377,"language":91},[89],"1 trap: 4 flame zones\n2 traps: 8 flame zones (có thể overlap)\n3 traps: 12 flame zones\n→ Overlap zones = enemies nhận damage từ nhiều sources\n",[93,379,377],{"__ignoreMap":95},[31,381,383],{"id":382},"best-use-cases","Best Use Cases",[19,385,386],{},[22,387,388],{},"Strengths:",[36,390,391,394,397,400,403,406],{},[39,392,393],{},"Zone control xuất sắc — đặt flames chính xác nơi muốn",[39,395,396],{},"Sustained damage cao hơn bản gốc với enemies đứng trong zones",[39,398,399],{},"Predictable pattern → dễ optimize placement",[39,401,402],{},"Phù hợp cho chokepoints, doorways, boss arenas",[39,404,405],{},"Multiple flame zones cover wider area đồng thời (không phải tuần tự)",[39,407,408],{},"Strategic depth cao cho experienced players",[19,410,411],{},[22,412,413],{},"Weaknesses:",[36,415,416,419,422,425,428],{},[39,417,418],{},"Mất flexibility của bản gốc — không xoay được",[39,420,421],{},"Kém hiệu quả với fast-moving enemies (có thể tránh flames)",[39,423,424],{},"Cần biết enemy movement pattern để maximize hiệu quả",[39,426,427],{},"Learning curve cao hơn để master optimal placement",[39,429,430],{},"Không phải lựa chọn tốt cho chạy bản nhanh (placement cần thời gian suy nghĩ)",[31,432,434],{"id":433},"gem-links-synergies","Gem Links & Synergies",[70,436,438],{"id":437},"recommended-supports","Recommended Supports",[175,440,441,451],{},[178,442,443],{},[181,444,445,448],{},[184,446,447],{},"Support",[184,449,450],{},"Benefit",[193,452,453,462,472,482,492,501],{},[181,454,455,459],{},[198,456,457],{},[22,458,353],{},[198,460,461],{},"Tăng fire DoT trong zones",[181,463,464,469],{},[198,465,466],{},[22,467,468],{},"Swift Affliction",[198,470,471],{},"More DoT, shorter duration (trade-off)",[181,473,474,479],{},[198,475,476],{},[22,477,478],{},"Increased Duration",[198,480,481],{},"Flames persist lâu hơn",[181,483,484,489],{},[198,485,486],{},[22,487,488],{},"Trap and Mine Damage",[198,490,491],{},"Multiplier cho toàn bộ skill",[181,493,494,498],{},[198,495,496],{},[22,497,359],{},[198,499,500],{},"Essential cho endgame fire",[181,502,503,508],{},[198,504,505],{},[22,506,507],{},"Elemental Focus",[198,509,510],{},"More damage, no ignite (ok nếu không cần ignite)",[70,512,514],{"id":513},"ascendancy-compatibility","Ascendancy Compatibility",[19,516,517,520],{},[22,518,519],{},"Saboteur (Shadow)"," — Tăng số trap, trap damage, và trap throwing speed. Tự nhiên nhất cho trap builds.",[19,522,523,526],{},[22,524,525],{},"Trickster (Shadow)"," — Nếu muốn hybrid với dodge và evasion layers.",[19,528,529,532],{},[22,530,531],{},"Pathfinder (Ranger)"," — Flask-based fire damage scaling có thể complement.",[31,534,536],{"id":535},"tips-tricks","Tips & Tricks",[70,538,540],{"id":539},"placement-tips","Placement Tips",[115,542,543,549,555,561],{},[39,544,545,548],{},[22,546,547],{},"Doorways/Chokepoints:"," Flames cover cả passage, enemies phải đi qua",[39,550,551,554],{},[22,552,553],{},"Boss arenas:"," Study boss pattern, đặt trap tại predictable positions",[39,556,557,560],{},[22,558,559],{},"Pre-placement:"," Đặt trap trước khi boss xuất hiện, trigger khi boss vào arena",[39,562,563,566],{},[22,564,565],{},"Overlap zones:"," Nhiều traps gần nhau → enemies bị nhiều flame zones cùng lúc",[70,568,570],{"id":569},"trap-throwing-timing","Trap Throwing Timing",[86,572,575],{"className":573,"code":574,"language":91},[89],"Approach:\n1. Throw trap vào center của approaching pack\n2. Enemies kích hoạt → flames spray theo nhiều hướng cố định\n3. Pack spread ra nhưng vẫn trong flame zones\n4. Sustained damage cho toàn bộ duration\n",[93,576,574],{"__ignoreMap":95},[31,578,580],{"id":579},"sources","Sources",[36,582,583],{},[39,584,585,588],{},[22,586,587],{},"GGG Patch Notes 3.28.0 Mirage"," — Transfigured gem reveal, Stability mechanic description",[31,590,592],{"id":591},"changelog","Changelog",[175,594,595,608],{},[178,596,597],{},[181,598,599,602,605],{},[184,600,601],{},"Version",[184,603,604],{},"Date",[184,606,607],{},"Changes",[193,609,610],{},[181,611,612,615,618],{},[198,613,614],{},"1.0.0",[198,616,617],{},"2026-03-07",[198,619,620],{},"Initial documentation từ patch notes 3.28 — pre-league theorycraft",{"title":95,"searchDepth":622,"depth":622,"links":623},2,[624,628,634,639,640,644,648,649],{"id":33,"depth":622,"text":34,"children":625},[626],{"id":72,"depth":627,"text":73},3,{"id":108,"depth":622,"text":109,"children":629},[630,631,632,633],{"id":112,"depth":627,"text":113},{"id":156,"depth":627,"text":157},{"id":172,"depth":627,"text":173},{"id":288,"depth":627,"text":289},{"id":305,"depth":622,"text":306,"children":635},[636,637,638],{"id":309,"depth":627,"text":310},{"id":339,"depth":627,"text":340},{"id":369,"depth":627,"text":370},{"id":382,"depth":622,"text":383},{"id":433,"depth":622,"text":434,"children":641},[642,643],{"id":437,"depth":627,"text":438},{"id":513,"depth":627,"text":514},{"id":535,"depth":622,"text":536,"children":645},[646,647],{"id":539,"depth":627,"text":540},{"id":569,"depth":627,"text":570},{"id":579,"depth":622,"text":580},{"id":591,"depth":622,"text":592},"Fire","skill","md","poe1","green","3.28",28,{"attribute_requirement":658,"meta_tags":662,"relationships":669,"template":680},{"strength":659,"dexterity":660,"intelligence":661},0,35,14,[663,664,665,666,667,655,668],"transfigured","trap","fire","duration","predictable","multi-direction",{"synergizes_with":670,"related":675},[671],{"path":672,"title":673,"reason":674},"content/mechanics/skills/searing-bond-of-detonation.md","Searing Bond of Detonation","Cùng fire DoT archetype, overlap scaling (spell damage)",[676],{"path":677,"title":678,"reason":679},"content/builds/shadow/blight-of-contagion-trickster.md","Blight of Contagion Trickster","Trap Trickster ascendancy overlap","templates/skill-template.md",true,"3.28.0","/mechanics/skills/flamethrower-trap-of-stability",{"title":5,"description":95},[686,347,650,687,323],"Spell","Trap","active","published","mechanics/skills/flamethrower-trap-of-stability",[651,692,664,665,693,694,666,663,695,655,653],"flamethrower-trap","aoe","spell","stability","XKPW_UDHeYD0idR9UDPL8X5G6GFaiEqYBLX9KhCKoak",[],1778258738598]