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/03. Dominating Blow Guardian - Templar/Guardian

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Dominating Blow Guardian - Templar/Guardian

Quick Summary: League starter minion build sử dụng Dominating Blow để tạo army of Sentinels. Đặc biệt giải quyết được điểm yếu traditional Dom Blow: pinnacle boss fights thông qua Trialmaster bloodline mechanics. Sub-5h campaign possible, scales to uber content. Enhanced with advanced mechanics, charm system, and optimization strategies.


Build Overview

Identity

  • Primary Skill: Dominating Blow (Vaal version)
  • Damage Type: 100% Lightning (via Triad Grips)
  • Playstyle: Minion Summoner / Melee Attack Hybrid
  • Budget Tier: League Starter → Mirror Tier
  • League: 3.28 Mirage | Patch: 3.28.0 | Updated: 2026-03-05

Path of Building

PoB Link: Ghazzy's PoB - sẽ có sau khi PoB update cho 3.28

Video Guide: YouTube | Leveling VOD: Campaign Playthrough

Description

Dominating Blow Guardian là một minion build đặc biệt - thay vì summon minions từ thin air, bạn convert dead enemies thành Sentinels of Dominance. Những minions này inherit monster modifiers từ corpse, tạo ra dynamic gameplay và potential for extremely powerful minions.

Điểm đặc biệt của build này: Sử dụng Trialmaster Bloodline + Priest of Ya + Corruption's Embrace để giảm soul cost của Vaal Domination xuống gần như zero, cho phép spam Vaal skills liên tục trong pinnacle boss fights - điều mà traditional Dom Blow không thể làm.

Pros & Cons

Strengths ✅

  • Excellent league starter - minimal gear requirements
  • Smooth leveling - Dom Blow broken for campaign, sub-5h possible
  • Tanky - high block, high life, multiple defense layers
  • Dynamic gameplay - Sentinels inherit monster mods, every run different
  • Scales to ubers - với Trialmaster bloodline setup
  • Easy Trialmaster farm - Scarab of Dueling + T1 map = trivial encounter
  • Simulacrum viable - mass enemies = infinite Sentinels
  • Reflect immune - minions deal damage, not player

Weaknesses ❌

  • Corruption management - cần 4-6 corrupted items cho medium budget
  • Item risk - corrupting good gear can brick it
  • Spectre micromanagement - cần setup utility spectres
  • Animate Guardian death - nếu die phải về hideout để resummon
  • Not deep Delve viable - Sentinels die to darkness, no CI

Performance Matrix

Content Ratings

Content TypeRatingMin DPSMin LifeNotes
White Maps (T1-5)⭐⭐⭐⭐⭐200k3500+Trivial với base gear
Yellow Maps (T6-10)⭐⭐⭐⭐⭐400k4000+Very smooth
Red Maps (T11-16)⭐⭐⭐⭐800k4500+Need some upgrades
Pinnacle Bosses⭐⭐⭐⭐2M+5000+Cần Trialmaster bloodline
Uber Bosses⭐⭐⭐⭐5M+5500+Full setup required
Simulacrum 30⭐⭐⭐⭐⭐1M+4500+Infinite Sentinels = free win
Deep Delve 500+⭐⭐2M+5000+Not recommended - no CI

Budget Benchmarks

Budget TierInvestmentDPSLifeKey Features
League Start0-50c300-500k3500-4000Basic gear, smooth mapping
Low Budget50c-2div500k-1M4000-4500+2 helmet, Triad Grips
Medium Budget2-10div1-3M4500-5000Trialmaster bloodline, corrupted items
High Budget10-50div5-15M5000-5500Doryani's Prototype, Sublime Vision
Mirror Tier50+div50-87M5500+Perfect gear, all upgrades

Skills & Tree

Ascendancy

Guardian

LabLevelNodePriorityBenefit
Normal33Radiant CrusadeMust HaveCarries entire early game + white maps
Cruel55Unwavering CrusadeMust HaveMassive damage boost
Merciless68Bastion of HopeHighDefense layers, block
Eternal75+Priest of Ya OR Corruption's EmbraceMedium BudgetSoul cost reduction for Vaal skills

Important: Với Medium Budget, ta thay đổi ascendancy path:

  • Remove Bastion of Hope
  • Take Priest of Ya + Corruption's Embrace
  • Cần 4+ corrupted items để activate

Alternative: Time of Need (Low Budget sustain option)

  • 30% life regen every 4 seconds
  • Removes curses and ailments
  • Good for hardcore or risky content

Skill Tree Path

Key Notables (Priority Order):

  1. Sacrifice - minion damage on player hit
  2. Spiritual Command - minion attack speed
  3. Redemption - minion damage
  4. Spiritual Aid - minion damage adds to player
  5. Enduring Bond - aura effectiveness
  6. Sanctuary (anointed) - block + max res
  7. Grave Intentions / Gravepact - chaos res, damage

Tree Focus:

  • Life nodes - HP everywhere, 180%+ increased life
  • Mana reservation - aura support
  • Block nodes - near max block achievable
  • Minion damage - from tree + spiritual aid

Mastery Selections:

MasteryBenefitPriority
Life Mastery +15% max lifeHuge HP boostHigh
Block Mastery +3% max block chanceCap block easierHigh
Minion Mastery minions deal inc. damage if used skill recentlyDPS boostMedium
Aura Mastery +1 to all aura gemsBoosts Purity/SkitterbotsMedium
Reservation Mastery +10% mana reservation efficiencyFit more aurasMedium

Gem Setups

Vaal Dominating Blow (L21 corruption target)
├─ Minion Damage Support
├─ Multistrike Support
├─ Ruthless Support (swap for Melee Splash if needed)
├─ Maim Support OR Predator Support
└─ Exceptional: Congregation Support (high budget)

Alternative 6-Link for Bossing:

Vaal Dominating Blow
├─ Minion Damage Support
├─ Multistrike Support
├─ Maim Support
├─ Predator Support
└─ Deathmark Support (mark boss for more damage)

Notes:

  • Swap Ruthless → Melee Splash nếu cần better clear
  • L21 Vaal Dom Blow từ double corruption (Alva temple)
  • Congregation Support (Exceptional gem 3.28) gives +8% more max minions - huge for Dom Blow
Animate Guardian
├─ Meat Shield Support
├─ Minion Life Support
└─ Empower Support (optional)

Trigger Weapon Setup

Weapon với "Trigger a socketed spell when you use a skill" craft
├─ Desecrate (L1)
├─ Flesh Offering
└─ Elemental Weakness (OR other curse)

Alternative: Manual Curse + Auto-Offering

Trigger Weapon:
├─ Desecrate (L1)
├─ Flesh Offering
└─ Convocation (auto-cast)

Manual Cast:
└─ Elemental Weakness OR Punishment (melee enemies)

Mobility Setup

Primary:

Frost Blink (links: none, instant cast, no cooldown)

Secondary:

Shield Charge
├─ Faster Attacks Support
└─ Second Wind Support (optional, for emergency escape)

Advanced: Leap Slam Alternative

Leap Slam
├─ Faster Attacks Support
└─ Fortify Support (defense layer)

Better for terrain navigation, provides Fortify buff

Cast When Damage Taken (L1)
├─ Immortal Call (L3)
├─ Molten Shell (L10)
└─ Increased Duration Support

Triggers on damage taken, provides physical mitigation + armour buff

Vaal Skills Setup

Vaal Discipline (ES recovery in emergencies)
Vaal Haste (burst speed for boss phases)
Vaal Summon Skeletons (extra bodies for tough fights)

Utility Auras

Core:

Purity of Elements (ailment immunity + all res)

Damage:

Skitterbots (shock + chill)

Comfort:

Clarity (L1-5, mana comfort)

Optional Auras (if mana allows):

Determination (armour)
└─ Divine Blessing Support (optional, for burst)

Grace (evasion)
└─ Divine Blessing Support (optional, for burst)

Golem + Feeding Frenzy

Chaos Golem OR Stone Golem
└─ Feeding Frenzy Support
  • Chaos Golem: Extra physical damage reduction
  • Stone Golem: Life regen + taunt
  • Lightning Golem: Attack speed (if using attack skills)

Convocation

Convocation (keep minions near you)

Link with Second Wind for double-cast in emergencies

Spectres (Utility)

Act 7 Ashen Fields (Easy to Get):

  1. Carnage Chieftain - Generates Frenzy charges
  2. Host Chieftain - Generates Power charges

Endgame Spectres (Medium+ Budget):

SpectreLocationBenefit
Carnage ChieftainAct 7 Ashen FieldsFrenzy charges
Host ChieftainAct 7 Ashen FieldsPower charges
Perfect Forest WarriorPrimal Incubator/DelveDexterity + Phys mitigation
Guardian TurtlePrimal Incubator/DelveDetermination aura
Spirit of FortunePrimal Incubator/DelveFortune buff
Primal ThunderbirdPrimal Incubator/DelveLightning damage
Slave DriverAct 5 Control BlocksShock + damage (offensive option)

Gear Roadmap

Phase 1: League Start (0-50 chaos)

Weapon:

  • Gemini Claw base
  • Craft with Essence of Fear until open suffix
  • Bench craft "Trigger a socketed spell" suffix
  • Stats: Life/Mana on hit + Minion Damage

Shield:

  • Any rare with Life + Resistances
  • Shaper influence for "Life recovery on block" is luxury
  • Consider Aegis Aurora if found (ES on block synergy)

Helmet:

  • +1 to level of minion skills minimum
  • Life + Resistances
  • Upgrade to +2 when affordable

Body Armour:

  • Any corrupted 6-link (cheap from market)
  • Bench craft Dexterity if needed
  • Life + Resistances preferred

Gloves:

  • Triad Grips with 4 blue sockets (very cheap)
  • Converts all minion damage to Lightning
  • Critical for build function

Boots:

  • Movement speed + Life
  • Resistances or Attributes

Amulet:

  • Jinxed Juju - defense layers
  • Anoint Sanctuity (Teal + Golden + Crimson oil)

Rings:

  • Bone Ring - minion res + damage
  • Amethyst Ring - chaos res
  • Prioritize: Life > Attributes > Resistances

Flasks:

Divine Life Flask (Bleed immunity)
├─ Animation Recovery OR Bubbling

Divine Life Flask #2 (Freeze immunity)
├─ Chemist's OR Experimenter's

Quicksilver Flask (Movement speed)
├─ Alchemist's OR Adrenaline

Basalt Flask (Phys reduction)
├─ Dampening OR Warding

Rumi's Concoction (Block)
├─ Ample OR Physician's

Jewels:

  • Minion Damage + Life
  • Attributes or Resistances as needed

Phase 2: Low Budget (50c - 2 div)

Upgrades:

  1. +2 Minion Helmet - biggest DPS increase
  2. Shaper Shield with "Life recovery on block"
  3. Better jewels with Resistances
  4. Upgrade flasks with better modifiers
  5. Aegis Aurora - amazing synergy với block build

Phase 3: Medium Budget (2-10 div) - Trialmaster Bloodline

Critical Upgrade: Farm Trialmaster Bloodline

Step 1: Get the Bloodline

1. Buy "Scarab of Dueling" (Ultimatum scarab)
2. Run on T1 map (not T14-16!)
3. Guarantees Trialmaster spawn
4. Enter with full Sentinel army from Dom Blow
5. Obliterate Trialmaster with minions
6. Hope for bloodline drop: "Vaal souls per kill" + "8% life"

Step 2: Corrupt Items

  • Need: 4 corrupted items (minimum)
  • Want: 6 corrupted items
  • Luxury: 8 corrupted items (not necessary)

Good Corruption Targets (easy to replace):

ItemWhy Good TargetBackup Cost
ClawEasy to recraft~10-30c
Archdemon CrownEasy to alt-spam +2 minion~20-50c
Brass DomeEasy to 6-link after corrupt~1div
Triad GripsVery cheap to replace~1-5c
BootsBuy corrupted boots on trade~10-30c
RingsBuy corrupted or chaos orb yourself~5-20c
Archon Kite ShieldOften flooded on market~5-20c

Step 3: Ascendancy Swap

  • Remove Bastion of Hope
  • Take Priest of Ya
  • Take Corruption's Embrace

Result:

  • 80% less soul cost for Vaal non-aura skills
  • Soul cost doubles each use, but starts so low
  • Full Vaal Domination army before boss fight starts

Phase 4: High Budget (10-50 div) - Doryani's Prototype

Build Pivot: 92%+ Lightning Max Res

Core Items:

  1. Doryani's Prototype - armour chest
  2. Sublime Vision - glory card reward
  3. Glorious Vanity - with proper nodes
  4. Watcher's Eye - specific mods

Concept:

  • Convert all elemental damage taken away from Fire/Lightning
  • Only take Physical, Cold, Chaos damage
  • Achieve near-immunity to most damage types

Gem Changes:

  • Add Congregation Support (Exceptional gem)
  • More max minions = more power

Phase 5: Mirror Tier (50+ div)

Ultimate Upgrades:

  1. Fractured +2 Minion Helmet - perfect craft
  2. Gemini Claw with fractured minion damage
  3. Perfect Cluster Jewels - 8-9 passives with premium notables
  4. All Exceptional Gems - Congregation, etc.
  5. Replica Dragon's Fang amulet - massive damage
  6. Megalomaniac - 3 notables of choice
  7. Mageblood - permanent flask buffs

Expected DPS: 87+ million


Advanced Mechanics

Pantheon Selection

Major God:

GodReasonPriority
SolarisBest for bossing, phys mitigation, avoid chainsHigh
LunarisBest for mapping, projectile avoidance, MSMedium
ArakaaliRecovery after DoT, chaos resSituational

Minor God:

GodReasonPriority
ShakariChaos res, poison immunity (Delve/simulacrum)High
RalakeshBleed mitigation, blind avoidanceMedium
RyslathaLife flask recovery (if using life flasks heavily)Low
YugulReflect mitigationOnly for reflect maps

Recommended Combo:

  • Mapping: Solaris + Shakari
  • Bossing: Solaris + Ralakesh
  • Simulacrum: Solaris + Shakari

Block Mechanics Deep Dive

Goal: 75% attack/spell block, 75% max block

Sources:

SourceBlock %Type
Rumi's Concoction14-20%Attack + Spell
Glancing Blows keystone+50%Attack + Spell (but take 65% damage from blocked hits)
Sanctuary anoint+6% + max resPassive
Tree nodes~15-20%Passive
Shield base22-28%Attack only
Versatile Combatant (Gladiator)N/ANot available

Block Strategy Without Glancing Blows:

  • Safer, blocked hits deal 0 damage
  • Harder to cap spell block
  • Need Rumi's + tree investment

Block Strategy With Glancing Blows:

  • Easier to cap both
  • Blocked hits deal 65% damage
  • Need high HP pool to absorb
  • Works well với Aegis Aurora (ES recovery on block)

Recommended: Without Glancing Blows for league start, consider it for high budget with Aegis Aurora.

Necromantic Aegis Consideration

What it does: Shield stats apply to minions instead of you

For Dom Blow:

  • NOT recommended for most setups
  • Lose shield defenses yourself
  • Sentinels don't benefit much from shield stats
  • Better to keep shield for yourself

Possible exception: Dedicated carry support in party play

Charm System (3.28)

Best Charms for Dom Blow Guardian:

CharmEffectPriority
Prince of Life ArtsLife recovery on killHigh
Rotblood PromiseDamage on low lifeMedium
Writhing Jar - not a charm but flask synergySpawn worms for Vaal soulsMedium
Any defensive charmVariesSituational

Cluster Jewels

Large Cluster (8 passives):

Notables needed:
├─ Renewal (minion damage on hit)
├─ Feasting Fiends (minion leech)
└─ Raze and Pillage (minion damage + life)

OR for defense:
├─ Thick Skin (life)
├─ Martial Mastery (melee damage for player)
└─ Pressing Advantage

Medium Cluster (4-5 passives):

Notables:
├─ Blessed Rebirth (minion life + regen)
├─ Life from Death (life on minion death)
└─ Vicious Bite (minion crit)

Small Cluster:

Notables:
├─ Fettle (life + mana)
├─ Ancestral Echo (minion damage)
└─ Stalwart Commander (minion defence)

Megalomaniac (3 random notables): Target: Renewal + Vicious Bite + Hatchet Master (if melee minions)

Forbidden Jewels

Forbidden Flame + Flesh combos:

ComboEffectValue
Necromancer: Corpse PactWithered on hit, attack speedHigh
Necromancer: Bone BarrierPhys reduction, minion lifeMedium
Guardian: Radiant FaithES, armourMedium
Ascendant: Necromancer+1 to all minion gemsLow (overkill)

Leveling Path

Acts 1-4

Skill: Dominating Blow from Level 12

Dom Blow is absolutely broken for leveling:

  • No need to know mob types
  • No need to manage spectre libraries
  • Enemies become your minions instantly
  • Sub-5h campaign easily achievable

Gems:

  • Dominating Blow + Melee Splash + Minion Damage
  • Animate Guardian when available
  • Raise Zombie for extra bodies (optional)

Gear:

  • Wanderlust boots (movement speed)
  • Loft Geode shield (life on block)
  • Any claw with life/mana on hit

Acts 5-10

Add:

  • Animate Guardian with Dying Breath + Leer Cast
  • Utility spectres (Carnage/Host Chieftain)
  • Purity of Elements when available

Notes:

  • Ghazzy's leveling VOD shows exact progression
  • Stop after each act to review upgrades
  • Don't over-invest in leveling gear

Early Maps

Priority:

  1. Cap resistances (75% all)
  2. Get 3500+ life
  3. Fix attribute issues
  4. Acquire Triad Grips (4B)

Build Scaling

How to Improve DPS

PriorityUpgradeDPS GainCost
1+2 Minion Helmet+30-40%50c-1div
2Level 21 Vaal Dom Blow+15-20%1-2div
3Trialmaster BloodlineEnables bossing2-5div
4Medium Clusters (Renewal)+20-30%1-2div
5Congregation Support+15-25%5-10div
6Perfect Large Clusters+30-50%5-15div
7Doryani's Prototype+100%+20-30div
8Megalomaniac+20-40%10-30div
9Forbidden Jewels+10-20%5-20div

How to Improve Survivability

PriorityUpgradeBenefit
1Life on all gearRaw HP
2Shaper Shield (block recovery)Sustain
3Aegis AuroraES on block
4Rumi's ConcoctionMax block
5Anoint SanctuaryBlock + max res
6CWDT SetupAuto-defense
7Glorious VanityDefense layers
8MagebloodPermanent flask buffs

Content-Specific Strategies

Simulacrum

Why Dom Blow Excels:

  • Wave after wave of enemies = infinite Sentinel spawns
  • Sentinels inherit monster mods from simulacrum enemies (very powerful)
  • Vaal Domination has infinite fuel

Tips:

  1. Start each wave with Shield Charge to trigger first kill
  2. Let Sentinels spread and multiply
  3. Save Vaal skills for Kosis/Omniphobia waves
  4. Use Convocation to reposition minions between waves

Dangerous Waves:

  • Kosis: Use Vaal Domination immediately
  • Omniphobia: Keep moving, let minions tank
  • Tri-twinned rares: Focus one, let Sentinels spawn

Pinnacle Bosses

General Strategy:

  1. Enter arena with Vaal souls pre-filled
  2. Pop Vaal Domination immediately
  3. Use Trialmaster bloodline for soul recovery
  4. Keep spawning Sentinels from add phases

Boss-Specific:

BossStrategy
SiriusStay in storms for reduced damage taken, minions do work
ShaperAvoid balls, Vaal Dom during bullet hell
ElderKill adds for Sentinels, avoid shaper beam
Exarch/EaterKill adds, avoid phase attacks
MavenMemory game, Vaal Dom when she pauses

Uber Bosses

Requirements:

  • Trialmaster bloodline (mandatory)
  • 5M+ DPS
  • 5500+ HP
  • All corrupted items for ascendancy
  • Congregation Support

Strategy:

  • Same as regular versions but more careful
  • Vaal Discipline for emergency ES
  • Don't get hit by one-shot mechanics

Map Mods Reference

Cannot Run

  • None - Build handles all mods

Dangerous/Rippy

ModDanger LevelReason
-Max Resistances⚠️ HighRippy for player
Reduced block chance⚠️ MediumWeakens defense significantly
Players cannot regenerate⚠️ MediumDisables some sustain
Extra damage as X⚠️ MediumAdds damage type
Less recovery⚠️ LowAffects life regen

Free/Easy

ModReason
Elemental ReflectMinions deal damage, not you
Physical ReflectLightning damage build
No LeechDon't rely on leech
Blood MagicNo issues
HexproofOptional curse, not required

Trialmaster Bloodline Farming

Strategy

Why T1 Map?

  • Trialmaster guaranteed by Scarab of Dueling
  • T1 map = trivial difficulty
  • Full Sentinel army from Dom Blow obliterates boss
  • No gear requirements

Process:

1. Acquire Scarab of Dueling
2. Get any T1 map (white map)
3. Enter map, clear normally with Dom Blow
4. Build up Sentinel army (3 magic + 1 rare)
5. Find Ultimatum encounter
6. Scarab guarantees Trialmaster appears
7. Send minions, stay safe
8. Collect bloodline if dropped

Bloodline Mods Needed:

  • Vaal Souls per Kill (mandatory)
  • 8% increased Life (preferred secondary)

Corruption Strategy

Which Items to Corrupt:

Easy Targets (cheap to replace):

  1. Triad Grips - 1-5c each
  2. Rings - buy corrupted on trade
  3. Boots - buy corrupted with good stats
  4. Archdemon Crown - alt-spam yourself

Medium Targets: 5. Claw - recraft if bricked 6. Brass Dome - 6-link after corrupt

Avoid Corrupting:

  • Shaper shield with life recovery on block (expensive)
  • Perfect Cluster Jewels (very expensive)
  • Watcher's Eye (very expensive)
  • Mageblood (obviously)

Animate Guardian Strategy

Budget Setup (Total: ~10c)

SlotItemCostReason
WeaponDying Breath~1c+18% aura effectiveness
HelmetLeer Cast~1cDamage aura for party
Body ArmourRare with HP/Chaos Res~1cSurvival
GlovesAny rare~1cSurvival
BootsAny rare~1cSurvival

Medium Setup (Total: ~1div)

SlotItemNotes
WeaponDying Breath+18% aura effectiveness
HelmetLeer CastDamage aura
Body ArmourGruthkul's PeltExtra chaos res + phys reduction
GlovesSouthbound+40% minion life
BootsVictario's Flight10% MS aura for party

Luxury Setup (Total: ~5-10div)

SlotItemNotes
WeaponReplica Dying Breath OR Dying BreathChoose based on needs
HelmetMask of the TribunalSTR/INT/mana reservation
Body ArmourGruthkul's PeltChaos res + phys reduction
GlovesSouthbound or Fingerless SilkMinion damage or life
BootsAlberon's Warpath OR Victario's FlightSTR or party speed

If AG Dies

  • Return to Hideout - AG respawns with full HP
  • Don't resummon in same area where it died
  • Items are NOT lost on death
  • Warning: In hardcore, AG death = permanent loss until you go to hideout

FAQ & Resources

Frequently Asked Questions

Q: Can I league start this? A: YES. Dom Blow Guardian is an excellent league starter. Minimal gear requirements, smooth campaign, scales well.

Q: Why Guardian over Necromancer? A: Guardian provides better aura support, tankiness, and the ascendancy works perfectly with Dom Blow playstyle. The Trialmaster bloodline setup also benefits from Guardian's ascendancy structure.

Q: How do I get Vaal Dominating Blow? A: Vaal Orbs on regular Dominating Blow, or buy from market. L21 from Alva temple double corruption.

Q: What's the corruption requirement? A: 4 items minimum, 6 preferred. Enables Corruption's Embrace ascendancy node for 80% reduced Vaal soul cost.

Q: Can I skip the Trialmaster bloodline? A: You can, but pinnacle bossing will be much harder. The bloodline setup is what makes this build special for endgame.

Q: What if I brick an item? A: Only corrupt cheap/replaceable items. Have backup gear ready. Check trade for replacements before corrupting.

Q: Can I use this for Delve? A: Not recommended for deep Delve (500+). No CI, Sentinels die to darkness. OK for shallow Delve (0-300) for fossil farming.

Q: Why Triad Grips with 4 blue sockets? A: Converts all minion physical damage to lightning. Allows full lightning scaling, shock application, and lightning penetration.

Q: Should I use Glancing Blows? A: Not for league start. Consider for high budget with Aegis Aurora. Without proper ES recovery, blocked hits dealing 65% damage can be dangerous.

Q: What's the DPS ceiling? A: 87M+ with mirror tier investment. 5-15M with high budget (10-50div). 1-3M with medium budget (2-10div).

Video Resources


Changelog

VersionDateChanges
1.0.02026-03-05Initial guide from GhazzyTV video + wiki integration
1.1.02026-03-05Enhanced with: advanced mechanics, Pantheon guide, CWDT setup, Cluster jewel deep dive, Charm system, Content-specific strategies, Simulacrum section, FAQ expansion